RoboFlag is an ever growing, highly dynamic testbed created at Cornell University to study and develop new algorithms for hierarchical control of teams of semi-autonomous heterogeneous vehicles. Based on the game of "Capture the Flag" the testbed offers a highly flexible environment where numerous widely applicable control problem scenarios can be recreated and studied while varying the degree of robotic autonomy and human control. The capability and diversity of the system was most recently demonstrated at an Interactive Session of the 2003 American Controls Conference where we won best presentation in our category.

The flexibility in the system has already lead the Cornell team to explore a wide range of research areas such as task allocation, artificial intelligence, primitive path planning, linear and non-linear optimization, genetic algorithm strategies, grid-based path planning, swarming artificial intelligence, streaming obstacle avoidance, geometry based sensor interpretation techniques, adaptive communication systems, and cognitive engineering, and the list continues to grow. To find out more about the testbed and the research being conducted at Cornell, please continue on to About RoboFlag.

News & Announcements
09.26.2003: New Papers submitted for the 2004 Ameerican Controls Conference
09.15.2003: Roger Chan and Visar Gashi join the RoboFlag Team to work on new Obstacle Avoidance algorithms and Testbed & Strategy Flexibility
08.23.2003: Cornell and Caltech SURF project successfully ends by running the first set of RoboFlag games at CalTech
CalTech SURF members Cesar Del Solar and Burak Cendak (left & right) stand with Cornell's David Schneider holding a CalTech Moorbot. Together they worked on creating some of RoboFlag's newest task allocation alogrithms
Prof. Murray from CalTech looks on with other members of the RoboFlag project during the First Real Robot RoboFlag game at CalTech using Moorebots